This is the image that I brought in from V-Ray. I modeled my building in Rhino, rendered it in V-Ray, and then took it into Photoshop in order to create my night time and rain renderings.
In order to create my night time rendering, I focused on making the lights seem realistic. I added more amounts of people in the loft area to denote the program of that space: a public after-dinner, get-together area. The biggest challenge I face was getting all of the lights to match up with the similar shades and hues of yellow.
I chose to do a rain rendering for my second rendering because I believed it would be easier. However, the rain I generated through Photoshop was unrealistic. So, I created my own rain brush in order to create rain that I was happy with. I tried to add a rippled reflection of the building on the ground, but that didn't work out the way I wanted.



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